Monday, 9 May 2016

LO3: Setting up InDesign

Content Page:

These are the settings I used for the InDesign project for my content page, this will be different to my double page spreads because it won't have as many columns as the content page. The settings are based on a successful magazine i.e. Exposed.

This margin is for how low the title to the content page is based on the conventions of a successful magazine i.e. Exposed


This margin is placed down for the text that will go vertical on the content page.


I put one vertical and one horizontal margin so that it is easier to place the image in and its caption box.


Next margin was for the height at which the page number and the magazines website, as also shown in Exposed magazines pages.


The margin above the page number margin is being used for update contact information banner that goes across the whole page.


Put a margin at the top of the page so that the masthead is in the right place and not going to out upwards or below.


I put a margin vertically on the page 1cm in so that the masthead doesn't go too out of the sides.


Double Page Spread:


These are the settings I used for the InDesign document for my double page spread, this is different to my content page because it will have two pages and have more columns than the content page. The settings are based on a successful magazine i.e. Exposed.

LO3: Setting up Photoshop

This is the set up I used for the page size (Based off 'Exposed' magazines) and resolution (Which is print resolution).
 This is the margins for the front cover's left and right sides based off 'Exposed' Magazine, these were both 0.6cm into the page.
This is the margins for the front cover's top and bottom based off 'Exposed' Magazine, these were both 0.5cm into the page.
This is the page layout, it will be saved as a PDF once the page is done.

LO3: Final house style designs

This is my final masthead, it has gone through several versions, this being the final choice because it is more stylised than previous ones, this once has it's own style and so can make it it's own recognisable brand that when people see it, instantly recognise it and can point out that it's 'Laze'.


 These are the colours I have ended up with during the improvements and development of my pages, the steel like colours are there not to just make things stand out more by contrasting against the brighter colours, but also to connote Sheffield's history and what it's mainly famous for, that being steel works. The colours blue and yellow contrast well against each other, as well as being bright colours that can attract a potential readers eyes.

LO3: Evidence of production

LO3: Photographs










The strengths of my photos are that they are in focus and are very clear. I can see how I will use them in my magazine as some will be a main image on the double page spreads and then some will be linked to paragraph with in the main article, one will be the front cover (preferably with a clear background) and one will be the shown on the content page. Although a few may need editing to remove some things I do not want in the background i.e posters. My magazine is an events magazine aimed at people who like to go to even and so these photos link to this as it is supposed to be at a tournament for the card game, and so that's why I did some photos showing cards, so that I can link them to some parts of the main article where I explain the card game rules. The models are dress like the typical person you would see at the tournament, teenagers and men up to mid 30's in casual clothes who have played the game that the card game is based off.

LO3: Call sheets


LO3: Body copy for double page spreads

Main Article: 'Gwent?'
Introduction:
What even is Gwent? Well Gwent is a card game, it originated from the videogame ‘Witcher 3: Wild Hunt’ developed by CD Projekt RED and went from a game inside another game, to something that is growing more and more popular, especially in Sheffield. When the cards from the game were released as actual cards to the world, fans took to the closest videogame shops, comic book stores and even online shops like Amazon, to purchase these cards. The card game itself is pretty easy to catch up on as it has basic rules that are easy to remember, it may not be as complicated as other card games like ‘Magic’, ‘Yu-Gi-Oh’ and even virtual card games like ‘Hearthstone’ (Also based of a videogame). “So what’s the big deal?” I might hear you ask, well there’s a tournament taking place, and the developers of the game are even supporting it! The tournament was originally conceived on a Facebook group by a fan named Alister Martin and as more people found this group, it kept growing and growing, it’s around 250 people strong at this point in time of writing, and with a few strong supporters funding and supporting the event, such as the previously mentioned CD Projekt RED. Alister Martin talks to us more about what it is, his tactics and what he hopes will happen in the future to come. 

Main Article:

How did you get into Gwent, what wheeled you in?
Well, it’s all thanks to Witcher 3, the game it’s from, thanks to the games immersive world I got sucked into the parts where you can challenge other NPCs in the game to a duel of Gwent, and because the game is so immersive I felt like I was actually fighting real people. There’s also the fact that there were tournaments in the game too that may have also gave me the idea to start this real version of the tournament.

So, what is the basics of Gwent?
The game of Gwent is between two players and it’s the best out of 2-3 rounds. The playing field you play on is in 3 sections, melee, range and siege. The collection of cards consists of 216 cards, each player has 108 cards and each has it rare cards and its common cards. The cards are all based on people and things in Witcher 3, an example of one of the rare cards is ‘Geralt of Rivia’ which is coincidentally the protagonist you play throughout the ‘Witcher’ Series and so these cards have higher attack points than the common cards. The common cards are made to even the playing field though as they have abilities like ‘synergy’ which is when two cards can join together to increase their attack points. On the other hand, there are cards that aren’t people, such as the catapult, and then there are is the weather type cards that effect the playing field; 'Biting Frost' is used to decrease the attack points of the melee cards, 'Impenetrable Fog' for range cards and then 'Torrential Rain' for the seige cards, and then there is a counter card to these called 'Clear Weather' where it gets rid of these effects.

All of it does seem interesting, do you have any tactics you like to use?
To be honest, I don't really have any tactics, I just do what you have to do in that very moment. Sometimes I may pre-plan a player's moves so that I know how to play my cards. I also find myself using all my weaker cards first, and it usually makes me lose the first round, now this may be a bad thing, but the only reason I did lose is because they used more of their special cards that do way more damage, this way I can go on to win two more rounds with my more special cards whilst they have either less or weaker cards.

You're the head of the Gwent tournament committee? What did you do to get this position?
Well, back when the game Gwent is all based around, 'Witcher 3' in May 2015, I was overwhelmed at how much detail went into the game, immersing me and so this made it way easier to get immersed in Gwent too. So out of the air, I came up with the idea to create a real tournament, a few of my friends were into the game too and were also quite excited about the thought of actually having a tournament based around Gwent. And so I took to Facebook's group feature to create a community based around this tournament, surprisingly no one else was doing this so I was excited to be the first. At first I had based it around my local area, or at least the whole of Sheffield, 1 or 2 people were joining everyday but then one day, CD Projekt RED had shared my group to their entire fan base and I got a flood of people joining the group, most of which who joined were still around my area which is great because I didn't want foreign visitors to have to go through all the hassle of getting here. So in that light, I did see more Gwent tournament groups spawning globally as different companies had their own, mine being the founding farther. CD Projekt RED are quite a fun company and were fully fledged into promoting and sponsoring these tournaments even as going so far to fund apart of it, I was so impressed at how this was growing and never anticipated that this would actually become a thing.

The future is the way to go, what do you want to see happen to what you've created?
Well I have the actual tournament to look forward to! In a months time, I as well as around a 100 other people will be having a massive tournament, and this is only the Sheffield based one, there are 2 more in Britain, one in Glasgow and the other being near Belfast, this having a combination of around 150 people registered, and then there are the a few other ones across the world, it sure is going to be an awesome and fun experience. The prize is not decided yet, but CD Projekt RED have a little input of their own into it, which should be interesting. But one main thing I'm definitely excited for, which I do hope becomes a thing, is a world tournament where the winners around the world face off against each other to see who the true master of Gwent is. And after that, who knows, maybe annual tournaments if CD Projekt RED is willing to back it up again every time.